The word "technology" comes from the Greek word techne which means craft or art. Based on the etymology of the word "technology", the term educational technology, therefore, refers to the art or craft of responding to our educational needs.
Technology is not just machines. It is "planned, systematic method of working to achieve planned outcomes - a process not a product." (Dale, 1969) Technology also refers to any valid and reliable process or procedure that is derived from basic research using the scientific method.
Educational Technology- is the application in educative process that takes place in education institutions.
Educative Learning teaching and learning process.
Technology in Education- is the application of technology in the operation of education institution.
Instructional Technology- is refers to aspects of educational technology that are concerned with instruction.
Technology Integration- is using learning technologies to introduce supplement and skills.
BENEFITS FROM USING EDUCATIONAL TECHNOLOGY
I. Increase the quality of learning and the degree of its mastery through the use of special effects of unique programming that are considered individualized, valid and accessible.
II. Decrease the time spent in instruction for learners to achieve desired learning objectives.
III. Increase efficiency of Teachers
IV. Reduce educational cost without affecting quality of instruction.
GUIDELINE IN USING EDUCATIONAL TECHNOLOGY
1. Determine the purpose for which the instructional materials are to be used.
2. Define the objectives to determine the appropriateness of the material.
3. Know the content of the material.
4. Exercise flexibility so that the materials satisfy different purposes.
5. Consider diversity/variety of materials.
6. Relate materials to age, ability, maturity and interest of students.
7. Arrange the conditions so that the materials do not interrupt the momentum of the lesson.
8. Prepare the students for what they will see, hear, and do as lesson unfold.
9. Operate equipment for efficient use.
10. Summarize experiences gained and follow up with further relevant discussion.
11. Evaluate the results of the use materials together with the instructional process, to determine effectiveness.
Methods of teaching are instructional techniques that facilitate learning while, Media are the means of implementing those methods.
COMMONLY USED MEDIA/ MATERIAL FOR INSTRUCTION
1. Print media/ materials- consider to be the most dominant and the primary means of communicating subject matter to students. The principal aid to teaching and learning.
Examples of Print media/ materials:
-Books
-Textbooks
-Periodical such as newspapers, magazines, journals, handouts and manuals.
2. Still pictures and graphics- useful means of expressing ideas; employ lines, patterns, colors, and shades to convey information.
Examples of still pictures and graphics:
-pictures
-graphics such as maps, diagrams, charts/ graphs, table, poster and cartoons.
-visual display devices such as chalkboards, white board, magnetic board, bulletin boards.
-projection device such as slide of filmstrip projects opaque projectors and overhead projectors.
3. Sound recording and radio
-phonograph records
-audiotapes
-compact disc
-radio
4. Film and Television
5. Video recording
-videotapes and discs
-cables and satellites
-camcorders
6. Computer-based learning (CBL)- enables the students to study almost anytime and convenient locations and with varying ability levels.
7. The Web.
GENERAL PRINCIPLES/ CRITERIA FOR SELECTION OF INSTRUCTIONAL MATERIALS.
1. Appropriateness- materials must catch the general and specific objectives of the lesson; must be appropriate to the:
-difficulty of concepts taught
-vocabulary levels of students
-method use in teachings
-interest of learners.
2. Authenticity- materials must present accurate, up to up date, and reliable information.
3. Interest and appeal to users- materials must have the power to catch the interest of users, motivate them from learning and stimulate.
4. Organization and balance- materials must be very clear, well organized, logically sequenced.
5. Cost effectiveness/economy- materials used must be relative to the cost of other similar materials, their durability and the number of students-users.
6. Breadth- the scope of materials must suit many different types of learners and learning purposes.
TEN COMMANDMENTS FOR CREATING LEARNING MATERIAL
1. Do not overcrowd
2. Be consistent in format, layout and convention
3. Use appropriate typefaces and point uses.
4. Use bold and italics for emphasis, but don't overuse them.
5. Use titles, headings, and subheadings to clarify and guide.
6. Use number to direct through sequences.
7. Use graphics and illustrations to reinforce ideas.
8. Use symbols and icons as identifying markers.
9. Use color/video/audio/music to stimulate but not to overpower the senses.
10. Produce the materials with technical excellence- good quality, good audio, clear. etc...
Hello! Have a great day! Enjoy Reading! :)
No comments:
Post a Comment